The third transnational meeting took place in Parma, Italy, on February 28th and March 1st, 2019. The meeting location was the Centro S. Elisabetta of the University Campus.
The first day, in the morning, after the welcome from the host institution and the project manager, three invited experts gave talks related to NAVIGATE-related topics:
- Alessia Zanin Yost (Penn State University): Critical thinking in the classroom: Why collaborating is more important than ever
- Donatella Persico (ITD CNR): Game-based learning and the surmised motivating power of games
- Eleonora Pantò (CSP ICT Innovation): Gaming for Blue literacy: The ResponSEAble case
In the afternoon, there was a round table on O3: Game Design Template, to discuss the current state and to plan the working activities for M17-M24. Starting from the lesson learned from O1 and O2 (Information Literacy Game-based Model), the discussion focused on
- O3-A1: Development of a game design template (model of scenarios)
- O3-A2: Adaptation of existing digital games to the game design template
- O3-A3: Approbation in a real environment of the game-based learning model and validation of the game design template
- O3-A4: Completing the game design template with information about the games that have to be developed as a result of the project
The second day was mostly devoted to a discussion on the search tool recently developed by the Parma team, following the guidelines produced by the other NAVIGATE teams. The participants agreed on a list of new features / improvements to make the tool even more effective.