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    • 1 – Elaboration of a Competency Tree
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  • Project
    • Publications
    • Definitions
    • Transnational meetings
    • Related projects
  • Partners
  • Outputs
    • 1 – Elaboration of a Competency Tree
    • 2 – Game-based Model for Information Literacy Training
    • 3 – Game Design Template
    • 4 – Games
    • 5 – Online Platform
  • Contributions
    • Fake News and Fake Content
    • Game-based Learning
    • Information Literacy
  • Events
  • News
  • Contacts

Definitions

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Information Literacy Definition (IL)

A set of skills related to using information resources and their effective use and application in the educational process, as well as in different spheres of social life. The sills defined by the IL lead to identifying the information need, its effective use and forming the critical evaluation of information and information resources.

Information literacy relates to the ability to effectively use information in all formats of the information environment. Its main aim is to build the ability to synthesize and integrate information from different sources. These skills are related to building different competencies in identifying, gathering, planning, evaluating, managing and presenting the learning content. This not only leads to solving tasks related to learning but also to awareness of the different aspects (judicial, social, economic), related to using information, including ethical ones.

Sources:

  1. The Information Literacy User’s Guide. State University of New York. Deborah Bernnard, Greg Bobish, Jenna Hecker, Irina Holden, Allison Hosier, Trudi Jacobson, Tor Loney, and Daryl Bullis.
  2. IFLA Statement on Digital Literacy (18 August 2017).
  3. IFLA Statement on Fake News.  

Fake Content Definition (FC)

Fake content is content disseminated on purpose, involuntarily or for pleasure through the communication channels (verbally, through print or electronic media) without checking the authenticity of the facts and statements in it referring to tried and tested various and independent sources.

Fake content is generated, disseminated and accumulated mostly for the purposes of religious and political propaganda, and its commercial use is mainly linked to the media sensations or commercial corporate aims. More often than not, fake content is generated and circulated involuntarily or for personal entertainment. Historically, fake content is related to self-deceit and biases referring to particular stages of the scientific development of human civilization.

fake news: false news stories, often of a sensational nature, created to be widely shared online for the purpose of generating ad revenue via web traffic or discrediting a public figure, political movement, company, etc.[1]

fake news: concoction of alternative facts[2]


[1] Katy Steinmetz. The Dictionary Is Adding An Entry for ‘Fake News’.// Time. September 27, 2017 http://time.com/4959488/donald-trump-fake-news-meaning/ [online 19.07.2018].

[2] Robert Darnton. The True History of Fake News.//NYR Daily. February 13, 2017 https://www.nybooks.com/daily/2017/02/13/the-true-history-of-fake-news/ [online 21.07.2018].

News

  • Заключителна конференция по проект Navigate – 10.12/11.12.2020 г.
  • Our event, “NAVIGAME SERIOUS GAMES – Giochi per rinnovare la didattica”, finished successfully
  • REMOTE HACKATHON, NAVIGAMES WORKSHOPS @ ONLINE – UNIVERSITY OF PARMA
  • NAVIGATE project @BOBCATSSS 2020 in Paris
  • Last Day of the 1st NAVIGATE Training Workshop @University of Gävle

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Имате възможност да видите отново презентациите от двата дни на Заключителната онлайн конференция на проекта, чрез нашия уеб сайт! ... See MoreSee Less

Заключителна конференция по проект Navigate - 10.12/11.12.2020 г. - Navigate project website

Заключителната онлайн конференция по проект Navigate, която се проведе в два последователни дни на 10 и 11 декември 2020 г., отбеляза изключителен интерес от страна на библ....

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Lo scanner LiDAR dell’iPhone 12 dice tutto sul futuro dell’edutainment. ... See MoreSee Less

Lo scanner LiDAR dell’iPhone 12 dice tutto sul futuro dell’edutainment

La tua segnalazione su questo contenuto è stata inoltrata. I moderatori sono già stati informati al fine di valutare il caso per decidere sul da farsi. Grazie per la collaborazione.

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Navigate is feeling thankful.

2 weeks ago

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Заключителната онлайн конференция по проект Navigate , която се проведе в два последователни дни на 10 и 11 декември 2020 г., отбеляза изключителен интерес от страна на библиотечни специалисти, университетски преподаватели и професионалисти от различни институции в България и чужбина.
Благодарим на всички участници, които се включиха в представянето на финалните резултати на проекта!

#InformationLiteracy #GameBasedLearning #navigame
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2 weeks ago

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Notizie vere e fake, come reagiamo ?
Ecco l'identikit delle persone più propense a credere a quelle false.

Notizie vere e fake, come reagiamo ? - Cronaca
Ecco l'identikit delle persone più propense a credere a quelle false (ANSA) ... See MoreSee Less

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Perspective | Five steps to a campus culture of digital literacy ... See MoreSee Less

Perspective | Five steps to a campus culture of digital literacy

Digital literacy is more important than ever. Don Michael of Central Piedmont Community College offers 5 steps to improving digital literacy.

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